News

Original Doom was a 3D game effectively playing out on a 2D plane with no ... harsh transition to a new sprite. Peterson did something really cool here: the voxel models are modelled based around ...
You can now have your cave and eat it too: NIS America recently announced the game's 2D sprite mode, which takes the original, flat characters and enemies and places them in remodeled 3D ...
ModDB user _chillo released a new mod this week that replaces most of the original Doom's 2D sprites with 3D voxels ... The last mod I tried that added 3D character models to a 1990s 2.5D FPS ...
How exactly does an emulator take the flat 2D images produced by the NES and intelligently convert them into a 3D model? Your first ... based on [an] 8x8 [pixel sprite] tile, but based on "shape ...
It becomes pretty clear early on in the footage that this mod turns the enemies and objects in the world from 2D sprites into 3D voxels. This means that they will no longer be flat and instead ...
but once complete it’s able to churn out a 3D model based on a 2D photo it’s never been analyzed before in less than 100 milliseconds. That impressive processing speed is what makes this tool ...