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Using Add-member on elements in an array I’m making a new Powershell inventory script. I already have one, but I’m fiddling with the arrays to see if I can make the code a little prettier.
Like most languages, arrays in JavaScript are “base 0” meaning the first element has an index of 0 rather than 1. You can also see that myOtherArray can hold a diversity of types: numbers ...
I have an array of nodes that I am exporting: @export var items : Array [Node3D] That I need to populate with several nodes from the scene. Currently, it seems that the only way to do this is to click ...
Which means to select all the elements, you just need to pass in ALL the dbId's of your model. The elements are stored as an object tree in the viewer. The getObjectTree(successCallback, errorCallback ...
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