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This is my most recent one of my personal projects aimed to get me familiar with both C++ and Vulkan, as I have had yet to make use of them. Won't build as is ... actually working with the engine ...
OpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low ... in writing fast rendering engines with ...
Currently, their goal is to have the majority of the 3D rendering ported over to Vulkan by October. After that, they said adding new features will begin. Really exciting times for this impressive open ...
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development ...
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