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A* is an informed search algorithm, or a best-first search, meaning that it is formulated in terms of weighted graphs: starting from a specific starting node of a graph, it aims >to find a path to the ...
The world is represented by a WorldGrid that is essentially a matrix of the C# short data type. A value of 0 indicates the cell is closed / blocked. Any other number indicates the cell is open and ...
[Editor's Note: Several readers have been asking about a sample file, Heap.cs, that was missing from the Code ... by a C# program for solving a sliding tiles puzzle. The rationality of the agent will ...
Abstract: The A* algorithm is a graph search algorithm which has shown good results in terms of computational complexity for Maximum Likelihood (ML) decoding of tailbiting convolutional codes. The ...
Abstract: In this paper, a modified version of the A* algorithm for decoding linear block codes is proposed. By employing the early acquired information for some parity bits, we can improve the ...
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