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As the title indicates, this book is a quick step-by-step introduction of computer graphics using Python, including rigid and non-rigid transformations; Bézier, spline and Catmull-Rom curves and ...
Book Abstract: To score a job in data science, machine learning, computer graphics, and cryptography, you need to bring strong math skills to the party. Math for Programmers teaches the math you need ...
Python, together with Pygame and PyOpenGL ... behind today’s top graphics and game engines. This book is for programmers who want to enhance their 3D mathematics skills relating to computer graphics ...
Already in its 4 th edition, Invent Your Own Computer Games with Python is pretty close to the ultimate how-to-learn python book. First, it combines an easy ramp up from expecting you to know ...