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Event-driven programming is a paradigm that relies on the occurrence of events, such as user actions, messages, timers, or sensors, to trigger the execution of specific functions or handlers.
Today, there is a better way, asynchronous servers. A new breed of frameworks for third-generation languages is taming the once complex world of event-driven programming. A rising star in the Python ...
Event-driven architectures like this are a relatively common design pattern in distributed systems. Like other distributed development models, they have their own problems, especially at scale.