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Angle between two points about an arbitrary axis in 3D. Thread starter TheMegalomaniac; Start date Jul 21, 2011; ... (0,0,1) should be the cosine of the angle between the two vectors.
Some quick background:I'm making a Scorched Earth type of game and I've finally figured out (with the help of a lot of you guys) how to calculate the ballistic trajectory factoring in wind and ...
This project provides a Python-based solution to calculate the distance between points using various norms, including Manhattan, Euclidean, and Cosine distance. It also includes functionality to find ...