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As long as bandwidth is expensive and people are impatient, data compression is here to stay. Simply put, compression methods crunch data – text, graphics, audio or video – into a computer ...
This paper describes a new family of three-dimensional (3-D) representations for computer graphics and animation, called depth image-based representations (DIBR), which have been adopted into MPEG-4 ...
We survey the techniques for image-based rendering (IBR) and for compressing image-based representations. Unlike traditional three-dimensional (3-D) computer graphics, in which 3-D geometry of the ...
Data representation Bit-mapped graphics. ... Two common techniques are: Run Length Encoding ... This form of compression is excellent when an image contains large sequences of the same colour.
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