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I had a issues when i work with Animator Controller.In code i usually save the the hash's parameter inside the same class where i have the Animator Component, but sometime i need that hash outside of ...
A Unity Editor Tool that create a C# script with in input a list of Animator Controller Objective Create a unique class that contain all the animators parameters.
The Animator Controller is the central component that manages all your animation states and transitions. It is a graphical interface that allows you to create and edit state machines, which are ...
To create a basic state machine in Unity, you need to use the Animator component and the Animator Controller asset. You can drag and drop animation clips or blend trees into the Animator ...