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UML consists of 14 diagrams that cover different aspects of software design, such as class diagrams which illustrate the classes, attributes, methods, and relationships of a system, use case ...
but I wanted to start planning my code by making UML class diagrams and mockups. However, like the title says, how do you know whether to make a class, a subclass, an abstract class, or an interface ...
in UML class diagram, how do you model a delegate or an event? Also, if you have a class which is "generalized" from a base class, do you need to explicitly put the implemented abstract members in ...
Abstract: The paper presents a video-based exploratory ... system are presented to six participants experienced in reading UML class diagrams. They are tasked to change the layout to make it easier ...
Abstract: Unified Modeling ... should be defined in terms of the UML metamodel, rather than on the level of the actual diagrams. A detailed example of a transformation operation from sequence diagrams ...
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