News

OpenGL has always been the standard graphics API ... ready for Vulkan, so there are a few steps to go through to get everything working properly. First off, make sure you have Android Studio ...
There are many ways to develop games for Android, and one of the best ways for 3D development ... graphics APIs including DirectX 11 and 12, OpenGL, Vulkan and JavaScript/WebGL. Unreal Engine ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based ... The new API was created to make it a better fit for modern hardware: GPUs ...
Google’s last big update to their 3D rendering engine, saw the inclusion of OpenGL ES 3.1 as part of Lollipop. Today Google has announced that Vulkan will now be an option for mobile games ...
Not sure if there is a Star Trek reference hanging around, but Vulkan is a new open standard for 3D ... graphics API field. You can also read more on the Google Developers blog. Shannon Woods, ...
This opens up a new segment of low-power and high-performance mobile device 3D graphics ... make optimum use of the hardware. X-Silicon is planning to define a new embedded subset of Vulkan ...
has announced the release of Vulkan 1.4, the latest version of its cross-platform 3D graphics and compute API. Vulkan 1.4 integrates and mandates support for many proven features into its core ...