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According to this post on the official V8 Javascript blog, the pseudo-random number generator (PRNG) that V8 Javascript uses in Math.random() is horribly flawed and getting replaced with something ...
Altogether, precious few of the usual tools are well adapted to javascript. Some ingenuity is required if one wants good performance. I present several PRNGs that should have much better statistical ...
So it turns out the random number generator long used by developers working with Google's V8 JavaScript engine doesn't really generate random numbers at all. That's being fixed in the latest release ...
Over the years, multiple studies have found that Google Chrome’s V8 JavaScript engine was returning not-so-random numbers when you called the Math.random() function. Today that’s been fixed ...
This JavaScript tutorial that’s currently doing the rounds on sites like Reddit is a great example, then, as it’s based on the PlayStation 5’s user interface. The following page includes a ...
Anything that uses Math.random is inherently not portable. If one wants to do things like that in javascript, Math.random is simply not good enough. Why it is difficult to write good PRNGs in ...
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