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Unity's shader graph is a powerful tool for creating custom shaders without writing code. It allows you to visually design the logic and appearance of your materials, and apply them to your 3D models.
A halftone shader created with Shader Graph for use in the Universal Render ... where just one layer of coloured dots appears to form a shading gradient on a surface. ... This project was created ...
Image effects for post processing stack created with shader graph for Unity ImageEffectGraph running on an AR Foundation app This repo is attempt to extend ShaderGraph to create postprocessing effects ...
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