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Book Abstract: This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer ...
The book takes an efficient route through the Java landscape, covering all of the core topics that a Java developer needs. Whether you’re an absolute beginner to programming, or a seasoned programmer ...
Book Abstract: Your essential comparative approach to learning C++ and Java Programming with Objects: A Comparative Presentation of Object-Oriented Programming with C++ and Java, a comparative ...
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