While previewing Assassin's Creed Shadows, I also had a short chat with a few people behind it to better understand their ...
In Assassin's Creed 2, I can still remember how satisfying it was to see the Villa Auditore and the town of Monteriggioni ...
Ubisoft is at a crossroads with Assassin's Creed. While the franchise's recent RPG era has been financially successful, it ...
Assassin's Creed Shadows is - assuming it doesn't get ... The aim, it explains, is to move away from an overabundance of 'hand-holding' map icons and markers toward an open world where information ...
Shadows combines the openness of Odyssey and Valhalla with the urban density and verticality of classic Assassin's Creed. Here's a look at the game ahead of its March 20 release.
Assassin's Creed games usually include a large open world ... which gives his character special attack movies. On the other hand, Naoe's Kuji-kiri meditation will open up more of her backstory.
While pulling off Naoe's combat skills was satisfying, I often had to resist the urge to take out every enemy and run for it when things got out of hand. Continuing with Assassin's Creed Valhalla ...
Now that mainline Assassin’s Creed games are giant ... “We didn’t want to hold the player’s hand too much with icons and markers,” said Shadows game director, Charles Benoit.
It's been a rough year for Assassin's Creed Shadows, which has been the target of outrage from some perpetually-outraged ...
There's a version of Assassin's Creed Shadows that could've taken the Ezio copout of ... dojos, and loads of other hand-placed buildings that serve as permanent upgrades. Making a forge, for instance, ...