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What is this book about? The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques.
This is the code repository for Beginning C++ Game Programming, published by Packt Publishing. It contains all the required files to run the code. This book is for those who have no C++ programming ...
Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series. Always dreamed of creating your own games?
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