With promises of massive performance gains and "next-generation realism," DXR 1.2 could be one of the biggest leaps forward ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features ...
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Tom's Hardware on MSNMicrosoft says DirectX Raytracing 1.2 will deliver up to 2.3x performance upliftMicrosoft announced this week its DirectX Raytracing (DXR) 1.2 application programming interface, which introduces new ...
Naughty Dog and Sony revealed The Last of Us Part 2 Remastered for PC with a new trailer during The Game Awards, but there's not much to glean in terms of differences for the PC release. It's all ...
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