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Devs are paving the way for R6 Siege X by switching over fully to DirectX 12, meaning video cards running DX11 won't be able to run the game after the move. The decision has been criticized due to ...
Readers help support Windows Report. We may get a commission if you buy through our links. Many users are wondering how to enable Directx 12 Ultimate on their computer, and in this guide will tell you ...
Microsoft's GDC presentation this week offered a glimpse into the future of DirectX ray tracing support. The company claims ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Microsoft has unveiled DirectX Raytracing 1.2 (DXR 1.2) at GDC 2025, introducing two major innovations designed to address key ray tracing performance bottlenecks: Opacity Micromaps (OMM ...
Microsoft shared new details about DirectX Raytracing 1.2, bringing a set of technical upgrades aimed at making real-time ray tracing more efficient. This API update rolls out two new features ...
In a new statement, Ubisoft explains that Rainbow Six Siege will soon move to a DirectX 12 API, but that 1.4% of the game’s PC community does not currently have access to hardware that supports ...
HDMI 2.2, eh? So what's that all about then? Well, it's the new standard for the High-Definition Multimedia Interface technology. The new and all-important '2.2' specification was revealed in ...
Configuration Type: Dynamic Library (.dll) Windows SDK Version: 10.0 Platform Toolset: Visual Studio 2022 (v143) C++ Language Standard: ISO C++20 Standard (/std:c++20) ...