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Ambisonic rendering is a way to simulate the precise locations of sounds in 3D, using an array of loudspeakers. The ambisonics algorithm has allowed researchers to create rich virtual "soundscapes," ...
WARNING: THIS PROJECT IS NO LONGER MAINTAINED. Python/NumPy implementation of the Ramer-Douglas-Peucker algorithm (Ramer 1972; Douglas and Peucker 1973) for 2D and 3D data. The Ramer-Douglas-Peucker ...
that can be solved using the SB algorithm. $$- \frac{1}{2} \sum_{i=1}^{N} \sum_{j=1}^{N} J_{ij}s_{i}s_{j} + \sum_{i=1}^{N} h_{i}s_{i}$$ This problem is known to be NP-hard but is very useful since it ...
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