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This program is an implementation of the popular game Sudoku in C++, using the Graphics.h BGI library. The program is run on the Turbo C++ or TDM-GCC-32 compiler ... game hints using the following ...
The Borland Graphics Interface, along with Turbo C++ ... generated mazes, using either graph theory based methods (depth-first, kruskal’s, prim’s etc.) or recursive division methods, can be used when ...