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Javascript module to be run in the web browser for image compression. Each browser limits the maximum size of a browser Canvas object. So, we resize the image to less than the maximum size that each ...
stb_image.h wrapper for a Web Browser. Or any JavaScript environment that supports WebAssembly and fetch() What we did is basically compiled stb_image.h to a self-contained WASM module and wrote a ...
Browser caching plays a crucial role in web page speed optimization by storing frequently accessed resources, such as images, CSS files, and JavaScript, on a user's device.
As soon as you create the Image object, and set it's source, the browser starts to download. This is done asyncronously. That is, the x.src = "foo.gif" setting, doesn't halt the browser, until the ...
Lots of high-res images can really spruce up a Web site. But they can also slow it down-- images are files, files use bandwidth, and bandwidth is directly related to wait times. It's time you get ...
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