With another monster-centric series around, the Monster Hunter franchise could evolve by taking some notes from Pocket Pair's ...
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s ...
There's little over a month to go now until the release of Monster Hunter Wilds, and it sounds like making use of certain new ...
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...
A new Monster Hunter always feels like an event. For longtime fans, each game is a fresh start in a new but familiar world, ...
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In this interview with Kaname Fujioka, who was the director of the first Monster Hunter and now Executive Director and Art ...
Capcom have declared that they hope to bring down the recommended PC specs for open world dinosaur-tipping simulator ...
Excitement continues to mount ahead of Monster Hunter Wilds' release next month, but if there's one big question mark ...
Capcom is responding to worries about the performance of the PC version of Monster Hunter Wilds. Capcom is looking into ways to lower the recommended GPU requirements, in what hopefully is a sign of ...
As Monster Hunter Wilds' February 28 release date nears, developer Capcom has said it's looking into lowering the recommended ...