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To draw a horizontal line, you need the start and end points. The start and end points would be intersections with each edge. However, each time a scanline is drawn, not all the edges of the polygon ...
Welcome to the Computer Graphics Basic Algorithms and Problems repository! This repository contains various implementations of fundamental computer graphics algorithms and fun projects showcasing ...
The scanning line algorithm based on computer graphics and the polygon hatching are based on the algorithm theory. Based on the foundation, an improved polygon scan line algorithm model is established ...
3D Graphics: Crash Course Computer Science #27. ... The scanline algorithm starts by reading the three points that make up the polygon, and finding the lowest and highest Y values.
This article presents a new scan-line algorithm for displaying bicubic surfaces. Patches are decomposed on regions of constant sign of the z component of the normal before the scan process. Most of ...