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ADDENDUM: Although the code design in this repository failed, in my subsequent development, I have proven that using Playable to implement a graph-based animation system is feasible, but I am unable ...
This repository includes a Unity package that ... to change the bindings of the controller, you can do so by double clicking on the PlayerInput object in the Input folder in the Project Window. You do ...
Unity3D is a popular game engine that has a wide range of features that can be used to create stunning games. Physics-based character controllers are one such feature. They allow the player’s ...