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Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Whitten said that introducing a revenue share program was a way to offer developers ... fee was a means for Unity to capture additional revenue from high-performing games — a kind of “we ...
UPDATE (Oct. 9, 2023): After battering the firm's share price, cratering faith in the company, and rolling back many of the proposals, CEO John Riccitiello is retiring from Unity. Read more on ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
As one of the most commonly used game engines, it's not unusual to see Unity appear on the splash screen when loading ...
From that date, developers will be charged every time a qualifying game is downloaded by a player. Unity justified this by explaining that the Unity engine is split into two – the Unity Editor ...
Unity went on to explain in detail how this new program works ... The news was met with fear, anger, and disgust from the game development community. The primary complaint is that these changes ...
and billions of downloads of Unity-based games are made monthly. As the mobile gaming market grows, Unity developers must prioritize Arm optimization to ensure their games perform flawlessly on ...