Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
Gaider then said EA should follow the lead of Baldur’s Gate 3 developer Larian and double-down on what Dragon Age did best.
The Veilguard may have performed below the company's financial expectations. These comments have made their way to the team ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
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CGMagazine on MSNEx-Dragon Age Dev Say He'd Have "Quit" If Live Service Was Forced Into a Single-Player GameMike Laidlaw, former creative director on Dragon Age, commented on the statements by EA's CEO that Dragon Age: The Veilguard ...
EA recently announced that its fantasy RPG Dragon Age: The Veilguard failed to meet its sales targets, so the publisher adjusted its financial forecasts. This is another commercial miss from the ...
Ex-Bioware lead Mike Laidlaw has said that he would have quit the company if he was told that he had to shift the Dragon Age series focus from single-player experience to games as a service.
Dragon Age The Veilguard was not a success, and EA made claims as to why that was, and some are fighting back hard on that.
Ex-BioWare veteran Mike Laidlaw says he would have quit the company if EA had forced games as a service elements on the Dragon Age series.
The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
Doom on a dongle indeed. This most recent adaption of id-Software's classic joins the ranks of other hardware-defying ...
So far, nearly 30 Hi-Rez Studios employees have been given the pink slip, with various sectors of the Smite team affected.
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