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This study examines patterns of coordinated gaze between a child and a robot (NAO) during a card matching game, `Memory'. Dyadic gaze behavior like mutual gaze, gaze following and joint attention are ...
The motion features that accompanied by the alternate walking of the humanoid robot, which include body swing, foot slip, and fear of collision, are important factor limiting the indoor applications.
Contribute to Ashwith25/robot-maze-solver development by creating an account on GitHub. Skip to content. Navigation Menu Toggle navigation. Sign in Appearance settings. Product GitHub Copilot Write ...
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