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Vulkan SDK 1.3.290,0 shaderc v2023.8 v2024.1-9-g3ac03b8 spirv-tools v2024.3 v2022.4-513-g0cfe9e72 glslang 11.1.0-1009-gfa9c3deb Windows 11 / Intel x86_64 Issue first occurred using Vulkan SDK ...
As my datasets are imbalance, meaning that I do not have a constant length of the dataset as well as there are more 0’s than 1’s, approximately 100:1, hence I need to penalise the 0’s by multiplying ...