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Hideo Kojima confesses that Metal Gear Solid 2's motion capture was done using "trial and error" 25 years agoHideo Kojima admits the team relied on "trial and error" while experimenting with Metal Gear Solid 2: Sons of Liberty's motion captured animations. While Metal Gear Solid 2 came out in 2001 ...
"Trial & Error" deserves a return. Credit: Screenshot/Youtube Welcome to Fix It, our series examining film and TV projects we love — save for one tiny change we wish we could make. Airing from ...
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