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Speaking to GamesRadar+ after GDC 2025, Metaphor's lead UI designer Koji Ise said he was at least partly inspired by another ...
15h
Creative Bloq on MSNHow the Guild Was 2 art team looked to retro game Shadow of the Colossus to solve a modern problemI spoke with the art director behind Guild Wars 2 to discover how this timeless classic approaches game art and design. A ...
The developers of Phantom Blade Zero claim they're trying to channel "pre-Elden Ring" FromSoftware level designs for the game, even if they're adamant it's not a Soulslike.
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