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  1. MMO: How do you level? - Game Design and Theory - GameDev.net

    Nov 29, 2011 · MMOs are about advancement as long as they are trying to get people to keep playing. This is their hook. The reason for this is the persistence of the world itself. This was in …

  2. Level progression - Game Design and Theory - GameDev.net

    Aug 17, 2008 · I think it's not just as simple as which of these methods you use. The way they fit into the game is what really makes or breaks the system.You could design a game that works …

  3. Recogonising a Circular Guesture - GameDev.net

    Mar 31, 2010 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more. Hi Everyone, I'm trying to detect a circular hand guesture, …

  4. Stability of Game Development - Games Business and Law

    Dec 3, 2006 · Tom's answers are good, but I would like to address your question about stability. In general, job stability in the game industry is low compared to other software industries. The …

  5. 2D C++ game - For Beginners - GameDev.net

    Aug 27, 2007 · GameDev.net is game development, providing forums, tutorials, blogs, projects, portfolios, news, and more. I want to make a 2D game in C++, but i can't find any good …

  6. Interface in CPP? - General and Gameplay Programming

    Jul 28, 2006 · With a pure virtual destructor you can make a class abstract without specifying any other pure virtual functions. It also serves as a very strong indication to the compiler that the …

  7. what would make a scary fps coop game? - GameDev.net

    Oct 1, 2010 · GameDev.net is game development, providing forums, tutorials, blogs, projects, portfolios, news, and more. Ive been thinking of the ultimate scary coop fps game , where you …

  8. Money and your Character, how would you make earning money …

    Nov 21, 2013 · GameDev.net is game development, providing forums, tutorials, blogs, projects, portfolios, news, and more. If money isn't earned and doesn't slow the player down - why do …

  9. We made banners, avatars and user bars. - GameDev.net

    Jul 31, 2006 · GameDev.net is your resource for game development with forums, tutorials, blogs, projects, portfolios, news, and more. Me and my brother would like to start up a little shop. …

  10. I want to make a function which creates .... - GameDev.net

    Mar 31, 2005 · I want to make a function which creates an array of objects. i want the number of objects to be an arguement of the function. example: int myFunc(int number) { for(i = 0; …

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