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  1. Ready, trainer … one*! discovering the entanglement of adaptive ...

    Jul 1, 2021 · This section lays out a detailed account of relevant theoretical concepts for this study such as adaptive learning, adaptive learning in virtual environments, and challenges in …

  2. Unleashing the Potential: A Holistic Approach to Adaptive Learning

    Feb 27, 2024 · This paper presents a pioneering integrated framework and design guidelines for adaptive learning in Virtual Reality (VR), a novel intersection of diverse fields from pedagogical …

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  3. Smart content is incorporated into learning with Artificial Intelligence and Virtual Reality into educational services, changing the face of traditional learning. On the one hand, AI, with many …

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  4. Block Diagram of the System Architecture: Presentation Trainer …

    This project tests the relevance of virtual reality (VR) for training teachers’ vocal skills by simulating a lesson in a realistic VR environment characterized by adjustable constraints...

  5. Adaptive virtual reality-based training: a systematic ... - Springer

    Mar 13, 2020 · Adaptive VR-based training is a closed-loop system consisting of performance measures (collected in real time or based on offline measures), adaptive logic (AI algorithms, …

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  6. VR System block diagram (adapted from [1]). © Editions Hermes ...

    In this work, a novel method for improving reorientation in a virtual environment, exploiting a dynamic Rotation Gain Multiplication Factor (RGMF) based on the competence of the user in …

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    • Adaptive Learning

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  7. Virtual reality (VR) has the potential to produce socially realistic, perceptually rich media simulations including virtual characters that may have a distinct impact on young children's …

  8. Block diagram of the proposed adaptive tile-based VR end-to …

    from publication: Effects of Adaptive Streaming Optimizations on the Perception of 360 Virtual Reality Video | As the demand of Virtual Reality (VR) video streaming to mobile devices...

  9. (PDF) A UML approach for designing a VR-based smart learning ...

    The proposed architecture of a VR-based Smart learning system: the learner is situated in the data layer; logic layer consists of tools for modelling the VR learning environment; presentation …

  10. Designing and Evaluating an Adaptive Virtual Reality System …

    Feb 1, 2025 · In this work, we designed an adaptive system using Electroencephalography (EEG) correlates of external and internal attention to support working memory tasks. Participants …

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