
Ready, trainer … one*! discovering the entanglement of adaptive ...
Jul 1, 2021 · This section lays out a detailed account of relevant theoretical concepts for this study such as adaptive learning, adaptive learning in virtual environments, and challenges in …
Unleashing the Potential: A Holistic Approach to Adaptive Learning …
Feb 27, 2024 · This paper presents a pioneering integrated framework and design guidelines for adaptive learning in Virtual Reality (VR), a novel intersection of diverse fields from pedagogical …
Smart content is incorporated into learning with Artificial Intelligence and Virtual Reality into educational services, changing the face of traditional learning. On the one hand, AI, with many …
Block Diagram of the System Architecture: Presentation Trainer …
This project tests the relevance of virtual reality (VR) for training teachers’ vocal skills by simulating a lesson in a realistic VR environment characterized by adjustable constraints...
Adaptive virtual reality-based training: a systematic ... - Springer
Mar 13, 2020 · Adaptive VR-based training is a closed-loop system consisting of performance measures (collected in real time or based on offline measures), adaptive logic (AI algorithms, …
VR System block diagram (adapted from [1]). © Editions Hermes ...
In this work, a novel method for improving reorientation in a virtual environment, exploiting a dynamic Rotation Gain Multiplication Factor (RGMF) based on the competence of the user in …
Virtual reality (VR) has the potential to produce socially realistic, perceptually rich media simulations including virtual characters that may have a distinct impact on young children's …
Block diagram of the proposed adaptive tile-based VR end-to …
from publication: Effects of Adaptive Streaming Optimizations on the Perception of 360 Virtual Reality Video | As the demand of Virtual Reality (VR) video streaming to mobile devices...
(PDF) A UML approach for designing a VR-based smart learning ...
The proposed architecture of a VR-based Smart learning system: the learner is situated in the data layer; logic layer consists of tools for modelling the VR learning environment; presentation …
Designing and Evaluating an Adaptive Virtual Reality System …
Feb 1, 2025 · In this work, we designed an adaptive system using Electroencephalography (EEG) correlates of external and internal attention to support working memory tasks. Participants …
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