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  1. c# - Rotate object in Unity 3D - Stack Overflow

    Feb 22, 2015 · I can use the following code to rotate object using accelerometer. transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i …

  2. How do I rotate a game object in 45 degree steps per keystroke?

    Feb 28, 2014 · Ideally I would like the object to only rotate 45 degrees per keystroke. Here is an example of what I have so far: public float speed; public GameObject camera; private Vector3 …

  3. Unity - Scripting API: Transform.Rotate

    Use Transform.Rotate to rotate GameObjects in a variety of ways. The rotation is often provided as an Euler angle and not a Quaternion. You can specify a rotation in world axes or local axes.

  4. Unity Quaternion and Rotation Guide for beginners

    Jun 16, 2022 · Learn how to use Quaternion effectively to perform rotations in Unity and how to rotate an object without Quaternion.

  5. How to Rotate in Unity (complete beginner’s guide)

    Jul 13, 2021 · Rotate Around can be used to create rotation around other objects and points without using the parent object method, which can be useful for rotating an object around …

  6. get angle, and set angle of a game object - Unity Discussions

    Aug 12, 2010 · I’m trying to get the Y degrees of a game object and then if it’s within certain ranges just snap it to a certain range. For example, if it’s > 55 degrees and < 65 degrees, I …

  7. c# - Unity | Rotate the gameObject by specified angle (0~360 …

    May 20, 2015 · I recommend to fiddle around with the GameObject transforms manually in Play Mode (this is Unity is very best at), then figure out what value / angle you want to drive.

  8. c# - Rotate an object smoothly on the Y axis in Unity - Game ...

    Aug 28, 2013 · You'll need to add a little more rotation each frame to rotate the object smoothly. Something like the following will rotate the object from 0 to 90 degrees over time: …

  9. Unity - Manual: Rotation and orientation

    3 days ago · Use euler angles or quaternions Unity’s standard way of representing rotations as data. When writing code that deals with rotations, you should usually use the Quaternion class …

  10. Mastering Quaternions Unity for Precise 3D Rotations

    Sep 21, 2023 · In this example, we create a rotation Q that represents a 45 degree rotation around the Y axis, and then apply it to a GameObject transformation. This is a simple way to …

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