
c# - Rotate object in Unity 3D - Stack Overflow
Feb 22, 2015 · I can use the following code to rotate object using accelerometer. transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i …
How do I rotate a game object in 45 degree steps per keystroke?
Feb 28, 2014 · Ideally I would like the object to only rotate 45 degrees per keystroke. Here is an example of what I have so far: public float speed; public GameObject camera; private Vector3 …
Unity - Scripting API: Transform.Rotate
Use Transform.Rotate to rotate GameObjects in a variety of ways. The rotation is often provided as an Euler angle and not a Quaternion. You can specify a rotation in world axes or local axes.
Unity Quaternion and Rotation Guide for beginners
Jun 16, 2022 · Learn how to use Quaternion effectively to perform rotations in Unity and how to rotate an object without Quaternion.
How to Rotate in Unity (complete beginner’s guide)
Jul 13, 2021 · Rotate Around can be used to create rotation around other objects and points without using the parent object method, which can be useful for rotating an object around …
get angle, and set angle of a game object - Unity Discussions
Aug 12, 2010 · I’m trying to get the Y degrees of a game object and then if it’s within certain ranges just snap it to a certain range. For example, if it’s > 55 degrees and < 65 degrees, I …
c# - Unity | Rotate the gameObject by specified angle (0~360 …
May 20, 2015 · I recommend to fiddle around with the GameObject transforms manually in Play Mode (this is Unity is very best at), then figure out what value / angle you want to drive.
c# - Rotate an object smoothly on the Y axis in Unity - Game ...
Aug 28, 2013 · You'll need to add a little more rotation each frame to rotate the object smoothly. Something like the following will rotate the object from 0 to 90 degrees over time: …
Unity - Manual: Rotation and orientation
3 days ago · Use euler angles or quaternions Unity’s standard way of representing rotations as data. When writing code that deals with rotations, you should usually use the Quaternion class …
Mastering Quaternions Unity for Precise 3D Rotations
Sep 21, 2023 · In this example, we create a rotation Q that represents a 45 degree rotation around the Y axis, and then apply it to a GameObject transformation. This is a simple way to …