
How can you get a sprite to follow another sprite in Java?
Jan 10, 2020 · You can have a variable to store your previous grid location. Then you can have a condition to trigger the NPC to follow you. (e.g. when you move into a new grid, trigger the …
Can you make a sprite chase another sprite? - Unit and Lesson ...
Nov 1, 2018 · Here’s the simplest version of “chasing”, in which the ship chases the mouse cursor around the screen. The general idea is that you can get the angle right by finding the …
Java games moving sprites - ZetCode
Jan 10, 2023 · In our tutorial by using sprite we refer to a movable object or its Java class. In the first example we have a spaceship. We can move the spaceship on the board using the cursor …
How to make sprite follow other sprite. - Community
Jun 16, 2020 · Looking for a way to have a sprite follow another sprite. I have some somewhat unique code that detects collision and position in a public method for the class. public …
Make a sprite follow another sprite - Discuss Scratch
Nov 18, 2014 · By follow, I mean go to the other sprite in a second and not/barely touching it. Checks it's distance to the target sprite by using the Pythagorean theorem. However, to save …
How do you make a sprite follow another sprite? - en.sfml-dev.org
Sep 26, 2018 · Above is shown at example of some npc party but the same logic would apply for one entity build from many sprites (like snake for example). It’s just a matter of defining main …
Java a moving animation (sprite) - Stack Overflow
Jan 7, 2012 · The sprite (movement class): import java.awt.Image; public class Sprite { private Animation a; private float x; private float y; private float vx; private float vy; private float ox; …
Creating a "Chase" Game - Coding and Debugging Help
Apr 17, 2019 · Can you make a sprite chase another sprite? I could use a hint on a code block suggestion. I have a student who is working on a game and wants an “enemy” to chase the …
java - how to use a sprite as an anchor point of another sprite ...
Jan 13, 2015 · sprite.setPosition(Gdx.graphics.getWidth() / 2 - sprite.getWidth()/2, Gdx.graphics.getHeight() / 2 - sprite.getHeight()/2); point.setPosition(sprite.getX() + …
What is the easiest way to make an object follow the edge of a sprite?
Is using these algorithms necessary for what I'm trying to do, or is there an easier way to make one sprite follow the edge of another? You can use Path2d to define the outer edge of your …